
Frustration time, random, between 10-14 seconds.Rage begins when King FP takes 276 points of accumulative damage.HP % to change battle phase: phase 0 - 100%, phase 1 - 65%, phase 2 - 50%, phase 3 - 10%.Īt phase 1 (HP is at 65% or below) King FP will start causing a series (3+1) of explosions upon rage taunting.Īt phase 2 (when its HP is at 50% or below) King Fleshpound will gain an ability to use chest beam attack.Īt phase 3 (when its HP is at 20% or below) King Fleshpound will pull out its shield. Amount of the Quarter Pounds to spawn laying between (1-12) depending on how many players currently on the server.īased on current HP percentage, King Fleshpound will be changing its battle phases. Quarter Pounds have less health and are slightly more vulnerable against various damage types than normal Fleshpounds. Sprint speed, per difficulty, random, between (630 - 770) x (0.9 / 0.95 / 0.95 / 0.95).Įach time King Fleshpound changes its battle phase (including phase 0, when it appear at the map) it spawns a set of Quarter Pounds, which are the smaller versions of the normal Fleshpound. When King Fleshpound's HP drops below 50% it also start using a ranged cheast core beam attack.īeam cooldown: Normal - 10 / Hard - 9 / Suicidal - 7 / HOE - 6 plus FRAND (0-1) seconds.īeam attack powers: Knockdown - 50, Melee hit - 50, EMP - 50. Each taunt results in total of 4 ground pound explosion where the last one is slightly more powerful than other. King Fleshpounds mostly using the same attacks as a normal Fleshpounds as well as some new, unique ones - when enraged instead of pouncing or bashing they prefer to use a "Whirlwind" attack which makes them slide on the ground while spinning with their arms at thier shoulder height.īy the phase 1 (HP is at 65%) and further, King Fleshpound will start causing a series of explosions underneath it by pouncing the ground with its arm grinders. King Fleshpounds resists to every form of the damage and have no weaknesses at all. King Fleshpounds have 2 weak spots, which are the head and the glowing plate on their chest. Note that King Fleshpound does not have a head health and cannot be decapitated. When King Fleshpound's HP is below 20% it pulls out a shield that acts like a second health pool. At 6 man HOE server King Fleshpound has 25812 HP and 14750 shield HP. Just like other bosses, King Fleshpound has significant amount of the health which scales up with the additional players.
