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Tomb of annihilation zombie t rex
Tomb of annihilation zombie t rex










tomb of annihilation zombie t rex

If I could do it over, I’d let the characters explore more and start the Death Curse later on and not at the very beginning. We played the adventure for around 8 months and one of the things I regret is the Death Curse seemed to make us push past some parts of the adventure I really liked. If you are losing one hit point every day at dawn, you can become motivated pretty quickly to resolve this Death Curse.īut, the whole island of Chult has lots and lots of great settings and little storylines. Without a doubt, one of the best parts of the adventure is the Death Curse, which can serve as a powerful motivator for the players. Start the Death Curse when you are ready. Here they are, with the note that there are obviously some spoilers ahead: Now, having fully run one party of PCs through the campaign, there are a few tips that I would offer to anyone else acting as Dungeon Master for the Tomb of Annihilation campaign.

tomb of annihilation zombie t rex

That clicking clock–if it is impacting your characters–is a pretty powerful motivator.

tomb of annihilation zombie t rex

It is a fantastic module, built in the jungles of Chult, the southern continent in the Forgotten Realms and it is based largely on ending the scourge of the Soul Monger, some malevolent force that is sucking the life out of the world.įor adventurers, most notably, anyone who dies isn’t able to be resurrected and if you had previously been resurrected, then you are losing hit points at the rate of one per day. I was recently a part of a group that completed the adventure Tomb of Annihilation.












Tomb of annihilation zombie t rex